From Darelth Wiki
George was a Mercenary who adventured with the characters during their breaking of the Curse of the Walking War Dead. At the end of that adventure, George left to escort of newly-made group of reluctant werewolves to someplace where they could find a cure.
| Name: | Captain George | Title: | Curse Breaker |
| Race: | Goliath | Sex: | Male |
| Height: | 8'4" | Weight: | 375 |
| Eyes: | Bright Blue | Hair: | Bald |
| Class: | Warmain | Level: | 8+1 |
| Experience: | 45,031 | Needed: | 49,500 |
[edit] Skills
| Skill | Ranks |
| Climb | 9 |
| Handle Animal | |
| Intimidate | |
| Jump | 8 |
| Knowledge (Architecture) | |
| Knowledge (Engineering) | |
| Knowledge (Nobility & Courtesy) | |
| Ride | 5 |
| Swim | |
[edit] Feats & Racial Abilities
- Sturdy
- Natural Swordsman
- Weapon Focus (Great Sword)
- Weapon Specialization (Great Sword)
- Monkey Grip
- Power Attack
- Eyes in the Back of the Head
- Endurance
- Campaigner
- Crushing Blow
[edit] Racial Abilities
- Powerful Build
- Mountain Movement
- Acclimated
| Ability | Score | Modifier |
| Str. | 20 | +5 |
| Dex. | 10 | +0 |
| Con. | 18 | +4 |
| Int. | 10 | +0 |
| Wis. | 16 | +3 |
| Cha. | 10 | +0 |
[edit] Combat
-2 LELs; -2 to all level-based rolls.
Action Points: 0
| A.C. | 24 | Touch AC: | 10 | Flatfooted AC: | 24 |
| H.D. | 8d12+40 | H.P. | 115 | D.R. | 1/- |
| Move | 20 | Init | 0 | S.R. | 0 |
| Fort. | +10 | Refl. | +2 | Will | +6 |
| Weapon | Att. | Dam. | Crit. | Range |
| D.G.G.S. | +14/+9 | 4d6+12 | (18)*2 | 15' |
| D.H.G.S.2h. | +14/+9 | 2d8+11 | (19)*2 | 10' |
| D.H.G.S.1h. | +12/+7 | 2d8+9 | (19)*2 | 10' |
| Longsword | +15/+10 | d8+9 | (19)*2 +1 | 5' |
- Recently Honorably Discharged
- Bound to Vath *2 (36h.p. 4/1 Ability Dam.)
- 1 yr. tax free (Xalar)
- Weapons Permit (Xalar)
- Imperial Army Cptn. (Can form a merc. co.)
- Ltrs. of Commend. from Berthalis guard cpt./Lady Mariliss of Marthix/Berthalis Emir
- Ship to Heget+1 other port
[edit] Equipment
- PP:
- GP: 3,300
- SP: 3
- CP:
- Gems:5(500)
- Superior Definitive Harness (Durablex2, Thick, Fortified)
- Heavy Shield
- Dire Gargantuan Great Sword (Accuratex2, Sharp)
- Masterwork Starmetal Longsword (Accuratex2, Sharpx2, Deadly)
- Dire Huge Great Sword
- Adventurer's Outfit x3
- Shoulder Pouch
- Whetstone x5
- Sunrod x5
- Tindertwig x5
- Soap
- Trail Rations x20
- Flint and Steel
- Bedroll w/ Winter Blanket
- 1' Charged Star crystal